FontStruct Game Competition 2014
Near the end of 2014, FontStruct held a game font competition, which was judged by Shaun Inman, Stephen Coles and Goatmeal. It is understood (but every year harder to justify) that game fonts should be pixelish. The winners: - Tibor Lantos: Wrath of Mordor. He writes: This font was inspired by the works of Christophe Szpajdel (Lord of the Logos, 2010, Die Gestalten Verlag), as well as by the film trilogy and the following game titles (e.g. Middle-earth: Shadows of Mordor, Warner Bros. Interactive Entertainment, 2014) based on Tolkien's epic masterpiece, The Lord of the Rings. Given the game theme, and the 48 bricks vertical limit, I thought more or less around pixel art, or pixel fonts. This is my endeavour to make a spiky blackletter in Szpajdel's black metal style that evokes the terror of Mordor at pixel level.
- Zhalgas Kassymkulov: AT Sudoku. The individual letters are each a sudoku puzzle!
- Gene Buban: Stepwyze. It is already used in a playable prototype version of a game.
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