Let us try to imagine what format fonts will be living in
several decades from today. That question is very rel-
evant in 2003, as the type world is ready for yet an-
other overhaul. In this paper, we briefly comment on
the present situation, in which the TrueType and Post-
Script font formats are dominant, and the OpenType for-
mat, which was proposed about eight years ago, is being
promoted. We then take a broader and more long-term
view and touch upon various issues related to the design
of electronic font formats.
Before we embark on the more technical aspects of
electronic font formats, ithelpsto identify the forces that
are helping to shape these formats.
First and foremost, the users would like to see sim-
ple, useful formats, that are easy to manipulate and edit.
They want to have access to the art created by great type
artists and the technical refinement provided by digital
font experts. In addition, professional users may demand
a certain degree of flexibility in a font, in order to incor-
porate personal choices.
The artists and typographers had a lot of influence
in pre-electronic font formats. The early typographers
were nearly all craftsmen. In the twentieth century, var-
ious technological advances were made at companies like
Linotype and Monotype, that were driven by the de-
mands of the type designers, and we witnessed a shorten-
ing of the time between design on paper and actual glyph
production. In the electronic era, the artists and typog-
raphers have been largely left out of the decisions on font
formats, and this has led to an unfortunate split in the
family of typographers: on the one hand, there are those
who never adapted to the mouse and the screen, and con-
tinued designing typefaces using pen and ink. Perhaps
the medium or perhaps the all too mathematical font for-
mats and font editors acted as deterrents for them. On
the other hand, we have seen the emergence of digi-
tal artists who design glyphs directly on the screen, and
do so with extreme efficiency. In this category, we can
place prolific artists such as Lucas De Groot, Jean-Franois
Porchez and David Berlow. A few evenmastered the bit-
map format, and became the ultimate digital technicians.
Matthew Carter’s Verdana, an outline font designed and
tweaked for optimal screen output, is a prime example
of the output of a master digital technician. For more on
the designer’s perspective, read Hermann Zapf’s 1991
book [53]. For both groups of designers, however, the
font format came first, and they had to adapt to the tech-
nology. Perhaps, in the future, we should ask them for
some input, and create a medium in which their freedom
is undiminished.
The engineers have a say in the matter as they report
about the limitations of certain media. Screen render-
ers, printer specifications and other physical facts limit
the format in which fonts are presented in those media.
There is a movable boundary defined by the partition of
the responsibilitiesbetweencomputer and peripheralde-
vice. For example, a “lazy” computer may send a raw
font to a printer, and the printer must do all the process-
ing internally to putink on a page [thisisthe strategy used
in native PostScript printers, for example]. Other media
expect a device-specific font format, often a bitmap or
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